# 14 = Volume 5, Part 1 = March 1978
      
      
      
      Hans Joachim Alpers
      Loincloth, Double Ax, and Magic: "Heroic
        Fantasy" and Related Genres
      Translated by Robert Plank; edited by D.S.
      "Heroic Fantasy" (hereafter HF), also known as the literature of
        "sword and sorcery," is usually marketed as SF, or as "science
        fantasy," or simply as "fantasy," but it should be regarded as
        merely a part — and not a very representative part — of these genres. As
        space is too limited for comprehensive treatment, only certain aspects will be
        considered here. A number of interesting cross connections cannot be traced,
        such as the relationship of HF to comics — especially super-hero comics — or
        to the horror story. The subliminal sexuality of HF can only be mentioned in
        passing. The striking preference for serial heroes in HF should be examined in
        the context of the problem of the serial in "popular literature."
      In West Germany, HF is published nowadays chiefly in the form of pocket
        books, by such publishers as Moewig, Heyne, and Ullstein. Moewig started a
        series of booklets, but had to discontinue it. Beyond establishing an inventory
        and the beginnings of a classification, I have been particularly interested in
        the societal component. I have therefore stressed verifiability and recent
        literature, though it is often cumbersome to check "popular
        literature." Most of the material considered here has been published in
        West Germany and is still on the market.
      
        
      
      1. The Development of Fantastic "Popular Literature." The
        physical and social sciences have over the course of thousands of years made
        observations, postulated laws governing phenomena, confirmed such laws by
        experiments, and finally developed comprehensive theories from a group of laws.
        The mythical and magical explanations of earlier generations have in this
        process been increasingly refuted and pushed into the background.
      The capitalistic system, however, involves contradiction, first, between the
        available information and the failure to apply it on the one hand; second,
        between its application and its remystification through mechanisms of alienation
        in the organization of the spread of knowledge and of societal labor, as well as
        through psychic misery because of performance pressure, impoverishment of
        contacts, existential anxiety, isolation, and internalization of societal
        deficiencies. The result is that mythical and magical ideas continue to exist.
      "Popular literature" serves such needs to escape into worlds whose
        structure is simple while its backgrounds are complicated and mystical or magic,
        and in which a strength and ability to assert himself are imputed to the reader
        which he does not possess in reality. This may for the moment serve as an
        explanation why HF must be seen within the social matrix and not in isolation as
        a discrete body of literature.
      Looked at historically, certain structures and elements of the HF plots can
        be traced far back into the literature from earlier centuries. Development here
        is often parallel with that of SF or identical with it, but it goes back farther
        and deeper since the mythico-magic motifs in HF emerge less disguised. It is
        true, though, of both SF and HF that as literature, as intellectual
        manifestations, and within the history of ideas, they are regressions which in
        the mass of their productions fall back way behind earlier stages of
        development. In spite of its taking motifs from the realms of myth, HF is
        regressive SF, while SF can (among other things) be considered as regressive
        utopia. SF motifs in a regressed form can be found in the content of HF as
        clearly as in the distribution, where HF always rides piggy-back on SF.1
      
        As Andrzej Zgorzelski states, it is a mark of "romantic" fantasy
        that it creates an atmosphere of helplessness by constructing dimensions in
        which the acting human being seems microscopically small while unknown forces
        and powers appear gigantic. Scrutiny of Ray Bradbury's story "The
        Wind" led him, beyond this, to the finding that such fantasy aims at
        presenting a metaphysical idea, i.e. not a romantic observation of man but a
        romantic association of man with a universe of unknown powers.2
      
        The metaphysical idea is sometimes derived from a larger system such as a
        religion — contemporary or archaic — but even then it is usually reduced to
        some of its concretizations (specters, angels, gods, rites, concepts of the
        Beyond). These concretizations, whether or not derived from a coherent system of
        ideas, are composed of arbitrary details of reality, deformed into fantasy.3
        A ten-centimeter long lizard can thus become a ten-meter long fire-spitting
        dragon, a stone idol an actual demon, a hurricane a thinking entity. Witches'
        brews, magic wands, incantations, gods and demons are in this transformation for
        the most part projections of functions which can also be accomplished in reality
        through labor and means of production. Today's authors of "Fantasy"
        and their products are therefore to be evaluated differently from those of
        earlier centuries. Though fantasy and fantastic literature never had a special
        value as instruments of enlightenment, still many fantastic constructions could
        appear more legitimate in a bewildering, inexplicable world than their
        successors can today. Thus, demonically distorted Jekyll-Hyde experiments could
        in their way approach the procedures of later psychoanalysis; and identifying a
        storm with a supernatural being is acceptable as long as there was no
        understanding of the mechanism of warm air rising and exerting suction on
        neighboring layers of air. However, to view a storm still today, against better
        knowledge, as a living being means to demonize our understanding of nature, to
        promote obscurantism, to dig up the old pagan gods in the face of problems
        capable of solution by reason and social change. Behind this is the yearning of
        the petty bourgeois to become independent of the productive forces, to have
        roasted geese fly into his mouth through a magic formula — without workers and
        factories — and to unravel the web of hierarchy (because it seems so
        complicated) in sado-masochistic style through inviolable leaders and gods.
      Lin Carter, the American Fantasy fan who (like his German counterpart Hubert
        Strassl) also works as author and editor, makes Fantasy originate with the Gilgamesh
        epic, then ransacks classical literature without skipping anything of rank and
        name, be it Homer, Virgil, Malory, Milton, or Ariosto, lists Beowulf, Vathek,
        and Alice in Wonderland, and finally pushes on to such authors as William
        Morris, Lord Dunsany, and E.E. Eddison.4 In 1894 Morris is said to
        have created in The Wood Beyond the World a seminal work of modern
        Fantasy, while the writings of Dunsany, Eddison, James Branch Cabell, and later
        J.R.R. Tolkien, are high spots of the genre — but this can only be truly said
        if we focus on those aspects that mark the road to HF. The broader and more
        important stream of fantastic literature in America (Poe, Bierce, Hawthorne,
        Twain) cannot even be casually considered in this study; but it is from these,
        and especially from the world of myth and fairy tales, that the topoi of
        HF are largely derived.
      
        
      
      2. The Placing of HF and Related Genres. The following attempts a
        taxonomy of HF contents. In order not to make it too unwieldy, not all
        combinations of historical novel, chivalric romance, weird fiction, fantastic
        literature, and SF that are possible in the field will be listed. Also, HF
        itself can only be divided into main groups. Some works, such as Michael
        Moorcock's "Runestaff" cycle, are in any case difficult to place, since
        here a great variety of components flow into each other (it has a strong mark of
        fantasy, but also historic elements of a fictitious Middle Ages, a use of
        mysterious machines, etc.). It is similar to Tolkien's Lord of the Rings,
        not to be considered here further since — although one of the most popular
        works of the genre — it is not highly representative; it has also been
        sufficiently covered in secondary literature.5
      
        2.1. HF and SF — Definitions and Boundaries. The following manifestos
        about HF are by authors of the genre and are in a sense the sales talk of its
        producers:
      
        
          We call a story Sword & Sorcery when it is an action tale, derived from
            the traditions of the pulp magazine adventure story, set in a land, age or world
            of the author's invention — a milieu in which magic actually works and the
            gods are real — a story, moreover, which pits a stalwart warrior in direct
            conflict with the forces of supernatural evil.6
          The main characteristic of HF adventure is that the author wishes above all
            to entertain the reader, not to educate him or convince him of anything. The
            reader escapes from his everyday life into a more glamorous world, where all men
            are powerful, all women beautiful, all problems simple, and all lives full of
            adventure. It is the sort of literature that — if well written — is most fun
            to read.7
        
    
      Any number of such pronouncements are found on the back covers and in the
        prefaces of HF — this genre still needs (especially in West Germany, but in
        America, too) to congratulate the reader on his decision to buy it. Other
        striking external habits are the appending of maps, illustrations, and
        glossaries.8
      We shall see later what is and what is not correct in the above definitions;
        meanwhile they will do for a start. The crucial difference between SF and HF is
        that SF assumptions for alien worlds or for the future do not contradict the
        present state of knowledge or, if they do, formally dispose of the contradiction
        — e.g., speed faster than light — with pseudoscientific explanations; while
        HF, as a branch of Fantasy, makes assumptions which disregard scientific
        knowledge or contradict it in frankly unscientific ways. On the one side,
        speculation; on the other, irrationality. It is also true of Fantasy, however,
        that the system must be logically coherent within itself: there is no room for
        surrealist intrusions.
      A first superficial impression could be that the differences between SF and
        HF are at best academically relevant. A Fantasy author has a wizard transpose
        people into another dimension, an SF author can write the same story word by
        word, just replacing the wizard by a scientist with his machine. However, the
        difference is not just of academic relevance. It is in no wise merely a
        matter of taste whether in the age of industrial capitalism a rationally based
        machine is presented as a comprehensible mechanism or as the seat of a god. The
        problem was already dealt with in the 19th century, by H.G. Wells in "The
        Lord of the Dynamos," where a superstitious black African thinks he has
        discovered a deity in the generators that produce electricity. And Wells also
        demonstrated the barbaric consequences of mystifying the concepts accessible to
        reason: human sacrifices to the fetish.
      SF, with all its regressions that result from its operating within the
        framework of capitalism, contains in principle the germs of revolt and change,
        while HF defends rigid structures of dream worlds, especially those that have
        their roots in long obsolete types of society, those based on feudalism or
        slavery. SF is open to the description of a socialist future and even to
        propaganda for it; Fantasy can take a stand for contents that at least
        are not obstacles in the way of social progress; but HF cannot be reconciled
        with either democracy or socialism. The anticipations of a coming social order,
        against which the existing order fights, of course, tooth and nail, can be
        integrated into SF;9 HF, however, orients itself by the anachronistic
        remnants of past epochs that have been preserved in the cultural superstructure.
        HF embodies not merely anti-socialism, but also reactionary hostility against
        bourgeois democracy and industrial capitalism. Since, however, HF ideologies
        help given interests to prevail in our society, and since anti-industrial
        tendencies, (in contrast to anti-democratic ones) cannot break through as they
        have no chance to be realized, HF is treated tolerantly by capitalist interests,
        and as far as certain capitalist groups are concerned, perhaps with benevolence.
      
        
      
      2.2. Science Fantasy. Science fantasy emerged before and alongside SF,
        for the most part as the "other face" of SF which so flaunted its
        scientific (or pseudo-scientific) character. When we recall SF stories of the
        1920s with sometimes pages devoted to the derivation of mathematical formulas,
        we cannot be surprised that the pendulum swung to the other extreme: Science
        Fantasy arose, with little science and much fantasy. Transitions between
        SF, HF and Science Fantasy are fluid; but we do well to hold on to the
        distinguishing characteristic that Science Fantasy, while using the repertoire
        of SF — spaceships, modern instruments and weapons — also stages planetary
        adventures with magic-ritual cults. The notion of the "sense of
        wonder," a shibboleth of SF fans, is derived primarily from this aspect of
        Science Fantasy — mysterious cultures with beautiful princesses, somber
        priests, magic jewels. HF starts at the same level. The boundary line would,
        taking a cue from the term itself, be anchored in the term "heroic."
        Where a Science Fantasy adventure crystalizes into a hero who, forgoing modern
        technology, sword in hand, tumbles from one combat to the next; where SF
        elements are perhaps allowed to initiate the plot, but play hardly any role
        later on: there the border of HF has already been crossed.
      E.R. Burroughs's novels of Mars and Venus should in my opinion be counted as
        Science Fantasy rather than HF, because in the course of its action further SF
        elements (radium guns, aerial ships, etc.) occur. The ambience and the
        characterization of the hero, though, come very close to HF.
      Most novels by Andre Norton belong to Science Fantasy. They usually follow
        the same cliché: one or two SF elements — a marooned space traveler,
        telepathy, and such — combine with plenty of jungle and traditionally noble
        savages.10 Leigh Brackett, Jack Vance, Poul Anderson, Marion Zimmer
        Bradley, Philip José Farmer, Henry Kuttner, Otis Adelbert Kline, C.L. Moore,
        Robert Moore Williams, Murray Leinster, E.C. Tubb, and many others should be
        listed here, some with their main work, others with scattered contributions to
        the genre.
      One of the most important transitions to HF is L.S. de Camp's
        "Krishna" cycle (The Continent Maker, US 1953; The Tower of
          Zanid, US 1958; The Search for Zei, US 1962; The Hand of Zei,
        US 1963). The "Harold Shea" stories by de Camp and Fletcher Pratt,
        with their "scientific" explanations of magic and their visits to
        mythical worlds also belong here (The Incomplete Enchanter, US 1942; The
          Castle of Iron, US 1950; The Wall of Serpents, US 1960). So does,
        from the weird fiction side, Clark Ashton Smith, who partakes of the horror-story
        as well as of the historic-fantastic adventure novel in the vein of Beckford's Vathek
        or of Rider Haggard. Many of his stories (from Out of Space and Time, US
        1942, to Poseidonia, US 1973) are set on imaginary continents like
        Atlantis or Hyperborea, in the fictitious medieval country Maleant, on the
        future continent Zothique, or on Ziccarph, the planet ruled by magic.
      Smith weaves horror, SF, and fantasy into a skein beyond disentanglement. It
        is different with H.P. Lovecraft: elements of SF are present in his "Cthulhu"
        horror stories, but they do not influence events significantly. The encroachment
        of powerful beings from an ancient race is the theme, and it remains relatively
        irrelevant whether they rise up from the Earth or approach from the cosmos. The
        "Cthulhu" stories were continued after Lovecraft's death by August
        Derleth, C.A. Smith, and other writers.
      The two Burroughs cycles mentioned initially will be briefly presented here
        as paradigms. John Carter's Mars adventures focus on an American suddenly
        transposed to Mars who fights pirates, traitors, giant apes, and other enemies,
        mostly tracking the abductors of the beautiful princess Dejah Thoris. Things are
        not too different in the Venus cycle. Carson, an American, builds a spaceship,
        flies to Venus, throws himself into the fight for the princess Duare, and has to
        hold his own against fish-men, plant-men, and other bellicose foes. Here, too,
        the bride and her beau are alternately captured and liberated. Those alien
        beings, technical gimmicks of all sorts, flying boats, radium guns, the crystal
        core of a temple, land battleships, a city of scientists, and other SF elements
        are only props within the adventuresome cloak-and-dagger action, but they do
        help decisively to structure the novels. The stories are a massive defense of
        class rule, they give it a partial rationale, in the genetic superiority of the
        aristocracy, they take a stand against the "mob" and its revolts, and
        preach racism and an authoritarian fuehrer principle — a fitting
        transition to my next section.
      
        
      
      3.1 HF with SF Elements. The fact that HF has attached itself to SF is
        probably the outstanding reason for its drawing such a large portion of its
        legitimation from the repertoire of SF. It may be of some significance, too,
        that some authors would like to build a bridge over which the reader can flee
        into the fantasy world — i.e., a focus of identification is created in a
        character who is torn from the reader's environment, and who in his stead visits
        the alien world. The technique of SF is of course especially capable of
        camouflaging this process. But, be it SF, be if Fantasy with a magician: the
        connection is made, the dream world has been reached, the yarn of HF can be
        unrolled.
      Robert E. Howard has rarely used this trick, probably because he found it 
        hard to imagine that people from our civilization would be able to hold their 
        own in his beloved barbaric worlds. He made one exception, though — shortly 
        before, in 1936, at the age of only thirty, he put a bullet through his head: 
        the hero of Almuric (US 1964), Esau Cairn, a man from Earth, makes good 
        on a barbaric planet. But in contrast to the petty-bourgeois ideology which 
        would like to see the average petty-bourgeois capable of performing any heroic 
        deed whatever, Cairn is already marked as an outsider in our society. He is a 
        suitable hero for Howard just because he is persecuted in civilization — strong 
        as a bear and an impulsive killer; not a true exception after all:
      
        
          Many men are born outside their century; Esau Cairn was born outside his 
            epoch.... He was primitive in his passions, with a gusty temper and a courage 
            inferior to none of this planet.... Esau Cairn was, in short, a freak — a man 
            whose physical body and mental bent leaned back to the primordial. [§1]
        
    
      A prime specimen of breeding, he "came of a race whose characteristics
        were inclined toward violence, and whose traditions were of war and feud and
        battle against man and nature" (§1). Thus, when his "clenched fist
        ... broke Blaine's skull like an eggshell and stretched him lifeless on the
        floor," because Cairn for once "forgot to control his powers"
        (§1) he was forced to flee to the planet Almuric where he really lived it up
        against uncounted enemies — human, winged, or beasts:
      
        
          "Now I was free to hurl all my mental and physical powers into the
            untamed struggle for existence, and I knew such zest and freedom as I had
            never dreamed of." [p 26]
          "Ears split, noses crumpled and teeth splintered under the crushing
            impact of my iron-hard fists, and the yells of the wounded were music to my
            battered ears." [p 39]
          "Blindly I lashed out and upward, feeling my sword edge meet tangible
            substance. A warm liquid spurted along my arm, and with another terrible roar,
            this time more of pain than of rage, the invisible monster shambled away
            shaking the earth with its tread, dimming the shrieking wind with its
            bellowing." [p 87]
          "There was a whirl of strokes and parries, a brief clanging of steel;
            then my sword-point sank under his heart and stood out behind his back."
            [p 88]
        
    
      Nevertheless, compared to Conan, Almuric is relatively less
        bloody, richer in fantasy elements, and even a tiny bit engaged on the side of
        the oppressed.12 While the mercenary Conan helps nobody but himself
        or at most the woman with whom he wants to spend the night, Cairn unites the
        natives to fight their oppressors, the winged man-eating Yagas. He destroys the
        structures of the Fantasy world Almuric: an exception within HF which makes the
        work unsuitable for further instalments. Other than that we find the favorite
        clichés of HF throughout: heroic mountains of muscle in loincloth, sword or
        double ax, and tender beautiful females — long silky hair black as the night,
        white skin, half wild antelope and half shy doe, sensuous pet for the night and
        willing drudge for the kitchen labor....
      Alan Burt Akers's "Scorpio" novels (beginning with Transit to
        Scorpio, US 1972) and Lin Carter's "Green Star" ones (beginning
        with Under the Green Star, US 1972) are of more recent vintage but
        designed like Burroughs' potboilers. Akers takes his Napoleonic naval officer
        Dray Prescot from adventure to adventure on the planet Kregen; Carter has a
        crippled Earthman slip into the body of the hero Chong on the "Green
        Star." These heroes temporarily resume their earthly existence, which also
        happens to John Carter in the stories by Burroughs, who may have borrowed the
        idea from Winsor McCay's comic strip Little Nemo where daybreak forces the
        little dreamer back into his bed. John Norman's Tarl Cabot in the numerous
        "Gor" novels (beginning with Tarnsman of Gor, US 1966), who
        also comes from Earth, lasts longer in his new environment. The three cycles
        have much in common, above all the heroes' experiencing plenty of adventure in
        archaic-fantastic cultures and eventually achieving "heroic" deeds
        there, but are not as totally fixated on heroic fuehrer figures as are
        Howard's characters.
      The Fantasy structure here evolves a life of its own, in Akers' and Norman's
        works more so than in Carter's. In Norman's and Akers' novels you feel in the
        midst of the barbaric ambience also some influence of technology, of a higher
        civilization. Priest Kings of Gor, for instance, almost steps out of the
        frame of the genre to become an SF novel with extraterrestrials who lead a
        highly technological life underground and engage in intrigues more than battles
        for the continued existence of their ant-like race-life. These SF elements,
        nevertheless, are not sufficiently marked to classify these cycles as Scientific
        Fantasy. The limelight, after all, is on musclemen, exceedingly beautiful women
        (by preference queens, princesses, daughters of other VIPS — if we are to
        believe the HF writers, time and space are full of daughters of royalty waiting
        for true he-men from among us), savages, amazons, slaves and the slave trade,
        sword duels and wars, naval battles, galleys, tree-men, gods, cults, blood,
        broken heads and cut-off limbs: "Blood made the floor slippery"
        (Akers, op. cit., p. 126).
      It is striking how often the hero's nakedness is stressed, and the sexual
        symbolism of the endless drilling and piercing cannot be overlooked. Plain
        copulation on the other hand is also frequent, especially in the "Gor"
        cycle, which also shows the peculiarity that the hero develops: he increasingly
        internalizes the laws of his new homeland, thus becoming as ruthless,
        power-hungry, and narrow-minded as those around him. In any event, sexuality in
        HF is hardly liberating. It stems from the pasha mentality and the rape
        fantasies of frustrated petty-bourgeois. Women are used as consumer goods to be
        thrown away after service, which here often means turning them over to slavery
        or prostitution.
      Carter's "Green Star" novels come perhaps nearer to Science Fantasy
        than the others, especially as the author claims to have tried to write in the
        manner of Burroughs; he thinks of his potboilers as "love letters"
        addressed to the master. But Carter, HF fan and Conan co-author, also
        places his emphases so that the outcome is less Fantasy than
        "heroics."13
      Andre Norton's "Witch World" cycle (Witch World, US 1963,
        and many other volumes) belongs, with some reservations, into the same sub-group
        of HF. Strictly speaking only the first volume strikes an SF note, when an ex-US
        Army colonel gets to the Witch World. The subsequent novels are largely detached
        from the hero and depict exclusively the manifold fights and intrigues between
        witches, sorcerers, and demons. The descendants of the former hero have been
        promoted to main characters. The "witches," incidentally, train their
        talents to develop such capabilities as hypnosis, clairvoyance, and telepathy
        with the help of jewels. They lead a matriarchal life and are descended from an
        "ancient race." The indubitable popularity of Norton's novels poses a
        riddle: superficial and poorly written, they offer neither suspense nor
        imagination, though plenty of corny spiritual nobility and beautiful bodies.
        What makes them fascinating is probably their constantly flaunted naiveness,
        their mixture of plain lack of understanding and a simple soul.
      In West Germany, Hugh Walker (pseudonym of Hubert Strassl) has so far written
        two Magira novels.14 They grew out of a board-game that he
        played for eight years with his buddies at the conventions of FOLLOW, a German-Austrian
        fan club that publishes fanzines and at its meetings arranges, among other
        affairs, tournaments with wooden swords: "Many battles have taken place and
        become history," he notes proudly, referring to this board game.15
        His novels present a player who gets into the world of his Magira figures and
        quaffs a new brew of the old HF mixture that Strassl has consumed so long and so
        enthusiastically: priests, gods, beautiful women, torture, whores, double-edged
        swords, wrestling for power: "But it is not the players alone who wrestle,
        or the kings — other mysterious powers take part also."16
        Everything, according to Strassi, has to obey the rules of that game,
        "which must be played, so that a world may run its course, steered by the
        logic of reason unhampered by compassion or conscience."17 Such
        an obsessive idea, translated into HF, of the nature of man, society,
        environment, and the laws governing them, is just what most fascinates the petty
        bourgeois: to be allowed to play fate, to throw the dice himself, yet in the
        same old power structures "unhampered by compassion or conscience."
      Strassl was also the initiator of the so far only series of fantasy booklets
        in West Germany, Dragon, Soehne von Atlantis (Restatt: Pabel Verlag, 1973-4,
        55 booklets), written, in addition to him, by the Perry Rhodan authors
        Voltz, Kneifel, Vlcek, Darlton, and Terrid. There they had themselves a ball
        writing about those Atlantic braves in a new fantasy-world where the good and
        the evil hack each other to pieces.18
      
        
      
      3.2. HF with Historical and Realistic Moments. This subgroup is invaded
        by elements of the adventure romances and the novels of chivalry and piracy. Hal
        Foster's comic series Prince Valiant undoubtedly belongs here, with its
        heroic swordsmen, medieval world embellished by fictitious props, and
        occasionally a little fantasy in the shape of sorcerers, giants, dragons, or a
        magic weapon. The reason I mention this work here is that its distribution far
        surpasses that of traditional HF and that its success may have made it a model,
        somewhat like Burroughs' Tarzan, for new endeavors in this mode. The
        first installments of the Tarzan series appeared in 1912; it was by far
        Burroughs' greatest success and was also marketed in the media of film, TV, and
        comics.19 Burroughs has thus not influenced the HF genre only through
        his Mars and Venus novels, but even more so through Tarzan. The hero, a
        descendant of an English lord raised among apes, wears loincloth and muscles,
        goes through adventures in African gold cities, battles beast-men. Not to be
        forgotten: even here the hero occasionally returns to civilization and leads —
        as his alter ego, so to speak — an entirely normal life, until new adventures
        lure him away.
      Solomon Kane is another of R.E. Howard's figures, appearing in various short
        stories (all collected in Red Shadows, US 1968): Howard's first serial
        hero altogether. The action, set in about the 16th century, is for some
        stretches nothing but an especially bloody cloak-and-dagger adventure, with
        skulls being slit and bellies being ripped open in bloody profusion. Some
        ingredients from Fantasy and especially from weird fiction are added: magic,
        cults, spirits. The motivation supplied is the desire to avenge somebody or
        something: a good part for Charles Bronson.
      Bran Mak Morn is likewise a Howard hero, this time a leader of the Picts who
        takes to the field primarily against the Romans. Not satisfied with one, Howard
        adds a second barbaric serial hero in one Bran Mak Morn story: Kull of Atlantis,
        transposed from the past to the Picts, intervenes in the battle (stories about
        both are collected in Skull-Face and Others, US 1968). Admixture as
        before; cults, magic, and much cruelty. However, in the Bran Mak Morn and
        Solomon Kane adventures the fantastic elements in their monotonous repetition
        feel rather like superficial decor: here a cliche demanded its due. The
        following poem illustrates nicely the feel for "heroic" history that
        lurks behind such adventures:
      
        
          Wolf on the height
          Mocking the night;
          Slow comes the light
          Of a nation's new dawn.
          Shadow hordes massed
          Out of the past.
          Fame that shall last
          Strides on and on.
          Over the vale
          Thunders the gale
          Bearing the tale
          Of a nation up-lifted.
          Flee, wolf and kite!
          Fame that is bright.20
        
      It all is introduced with the sentence: "Hail to the
        uplifter! I see the Pictish nation striding upward toward the new light!"
      Michael Moorcock's ideas in the "Runestaff" cycle
        (beginning with Sword of the Dawn, US 1968) and in the "Elric of
        Melnibone" adventures are more fantastic. Elric is almost an anti-hero: an
        albino whom nobody likes, a sort of Eternal Jew who has outlived his era and
        must wander through the world as a sinister figure, fatefully attached to his
        sword "Stormbringer," which so thirsts for blood and souls that it
        forces him again and again to kill his best friends. The Runestaff cycle is set
        in a fictitious Middle Ages where peculiar things go on. "Londra" is
        the capital of a "Dark Empire" that threatens to engulf all Europe.
        Oracles and prophecies are rampant. The mood is at times reminiscent of Tolkien,
        though Moorcock doesn't have Tolkien's pedantic genius and long breath. There
        are strange magic-machines, flying devices, giant birds trained to carry you
        through the air, fantastic weapons — all the gadgets are combined of science
        and magic — plus a whole crew of sorcerers and strange creatures. Dorian
        Hawkmoon, made Knight of the Runestaff, tackles the evil powers and in the first
        volume gets a jewel implanted in his cranium by which the enemy can control and
        kill him. Bizarre ideas of this sort set Moorcock apart from the rest of the
        bloody mishmash, though he, like others, is neither able nor willing to escape
        the laws of the genre. It seems crazy, but he actually manages to sic armies on
        each other with all sorts of fantastic gadgets and then, at the climax, to
        forget it all and to let the protagonists with their ludicrous swords butcher
        each other:
      
        Hawkmoon found a fresh horse and led the advance, yelling
          wildly as he chopped about him, striking heads from necks, limbs from torsos,
          like apples from the bough. His body was covered from head to foot in the blood
          of the slain...but he ignored it all as the bloodlust seized him and he killed
          man after man.21
    
      This is what in the end HF always comes to: skulls are split,
          bones splintered, bodies impaled and ripped open, heads cut off, women raped —
          the ritual of the genre, like the showdown in the Western. This is what Strassl
          means when he writes, with feeling: "Sweat, blood, tragedy and fury and
          disappointment and horror: this is fantastic realism."22 And
          this must be what Moorcock had in mind when he proclaimed: "The essential
          is what the chosen material is used for, not the material itself."23
          What else could he have meant?
        
      
      
      3.3. Hardcore HF. Three cycles will be considered in
        this last subgroup: "Conan" by R.E. Howard, Lin Carter, and L.S. de
        Camp (a dozen volumes beginning with Conan the Conqueror, US 1950):
        "Brak the Barbarian" by John Jakes (beginning with a novel of the same
        title, US 1968); and the "Swords" cycle by Fritz Leiber (beginning
        with Two Sought Adventure, US 1957). They are thematically more closely
        related to each other than other HF serials, though their authors wanted them to
        be as far apart in time and space as possible. Leiber's Fantasy world Nehwon is
        vaguely located somewhere in another time and dimension; Brak's planet is in a
        parallel universe; Conan is at home in the "hyborian" age of Earth.
        The fact, however, is that localization matters little — even less so than in
        the cycles dealt with so far. Indeed, pertinent references are found but here
        and there in a preface or on a cover. All that matters is that here we have
        "barbaric" worlds beyond intervention; they are static, vegetating
        along in a haze, as an always available background for the glamorous exploits of
        the heroes: adventurers who push money, gold, jewels, royal thrones and
        beautiful women back and forth with the changing fortunes of war, but who
        otherwise change nothing, move nothing. Gods and demons are challenged and
        fought, but never vanquished for good. The Conan books have reached a total of
        over 3 million copies in America and are being eagerly reprinted in West
        Germany. Leiber's "Swords" cycle is scarcely less popular.
      John Jakes is a bit of a poor relation in this company,
        perhaps because he isn't quite as bloody as Howard, nor as cunning as Leiber.
        Jakes's Brak the Barbarian, like Moorcock's heroes, chases a mysterious destiny,
        here the lure of Golden Khurdisan, a far-away land he will hardly reach before
        his author's death. It is reported that Jakes has already written the end of the
        adventure and sealed it for posterity. His specialty is a hostility against
        civilization that would have pleased Howard. His uncomplicated barbarian bestirs
        himself only reluctantly to vanquish the cities between himself and his goal,
        grapples with demons and their cohorts who henceforth make his life miserable,
        wanting to keep him from reaching Golden Khurdisan. And this is about it, for
        the rest is nothing but the well-known battles, women, thieves, whores,
        monsters, and cults, always with Yob-Hagoth and his pack breathing down his
        neck. And — but of course:
      
        
          Nestor's tongue protruded. 
            His eyes bulged. Total agony burned in his gaze as the broadsword-tip slashed 
            through his throat front to back....
          He fell straight onto Brak's 
            blade. The point entered his throat just behind the jawbone and finally 
            jarred, scraping, on the back of the skull.
          Huz al Hussayn hung there. 
            The curved sword dropped from his fingers. His legs kicked, thrashed. With his 
            head impaled yet still alive, he stared downward at Brak. His eyes flashed a 
            final horrific disbelief. His tongue shot out, purpling. And, like a boar on a 
            spit, he died.24
        
    
      
        Leiber's "Swords" cycle depicts the adventures of
        the swordsmen Fafhrd and Grey Mouser. These two friends — a contrasting pair,
        the tall Northerner with his long sword, the short Southerner with his foil —
        muddle through the world Nehwon and act chiefly in the city Lankhmar. Sometimes
        they seem a bit stilted and like unworldly impoverished noblemen, and their
        dialog can be amusing enough; it is also positive that their strength is in
        their friendship and cooperation. But though the thieves' guild makes war on
        them, they seem themselves hardboiled thieves and robbers while they fight
        wizards and brigades of rats, often as mercenaries. Leiber must be given credit
        for looking at his job with not quite so relentless a sense of mission as many
        of his colleagues. "The Two Best Thieves of Lankhmar" (in Swords
          Against Wizardry) and other shorter stories can be quite tolerable, but the
        novels are dull and smell of decay, and in spite of the suave maxims in the end
        everything runs on the old track, though this isn't always immediately visible.
        Leiber can afford once in a while to smuggle in a story about nothing worse than
        small-time trickery, or even depict the Grim Reaper trying in vain to catch the
        heroes. But what must come comes, like the Amen after the sermon: the genre gets
        its due — cool girls and hot deaths:
      
        
          he stroked out almost negligently and he felt and heard his
            ax crunch halfway through a head. He saw a comely blond youth, now most sadly
            dead and his comeliness rather spoiled by Fafhrd's arm which still stood in
            the great wound it had made. A fair hand opened and the sword it had held fell
            from it....
          ...and then shoulder his reward (preferably a shapely
            maiden with a bag of gold in her either hand)....
          It was as if he had tossed up a ball, then batted it.
            Shooting forward like a bolt fired point-blank from a sinewy catapult it
            splattered the chair and the Mouser with his brain....
          There were two thrusts, both lightning-like, the first a
            feint at the belly, the second a slicing stab that sheared through the throat
            to the spine.25
        
    
      
        I have called this sub-group of HF "hardcore"
        because it manifests with greatest clarity the true center of the genre: this is
        what many authors aim at (though out of respect for the host genres SF and
        Fantasy they cannot always carry it through), here is what HF fans see as the
        ideal: naked ideology transformed into literature, shucking as much as feasible
        all details suspect of having any truck with reality or reason. The escape into
        the dreamworld is replaced by a state of intoxication with barbarism.
      King of the genre is therefore Howard's Conan. What
        elsewhere dribbles, flows here. Plundering and murdering, Conan the mercenary
        bestrides his world. He "splits heads," "runs his sword into the
        belly," "cuts limbs off," "rams his spear into the
        body," "smashes skulls," "bursts" them, "severs
        heads," "drives his blade into the enemy's chest," "drives
        his blade into the back with such force that the point slips out of the
        chest" — all for money; he is the venal handyman of any ruler for any
        goal. Reduced to sword and phallus, he is the perfect barbarian. When he happens
        not to be killing people for the moment, he fights giant apes, ice giants,
        corpse-devouring demons, gods, vampires, and other monsters. Treason at one time
        gets him fixed to a magnetic column while from its top a clump of protoplasm
        slowly lowers itself, smacking its lips as it were. Another time he kills a
        giant snake and a monster in human shape and promises the girl with whom he
        wants to sleep to burn down a city as a reward. On another occasion he helps a
        queen against a lustful sorcerer and is royally rewarded: she permits him to
        copulate with her on the altar. Then again he vanquishes a man-eating monster
        with a giant snout and frees his girl from the clutches of a rival who wanted to
        have her scourged and see her blood flow.
      Conan makes no bones about his opinion on civilization: it is
        decadence, sissiness, cowardice, craftiness, and falsehood. The inhabitants of
        cities use perfume, they run around in "dandified" clothes, they
        indulge in "black arts," their cities are dens of crime and vice. On a
        particularly undesirable monster he passes the judgment (a propos of nothing)
        that such a creature "could only be the product of an overbred
        civilization." And men and women worth their salt are, like Conan himself,
        white: "it was sufficient for him that her skin was white.... I am not a
        common woman, you can see it by my skin, which is white." Blacks are
        cannibals and/or oversexed. The rest of the scoundrels have crooked noses, a
        stealthy step, or yellow skin. As for Conan, women and kingdoms come and go; he
        retains his rough but hearty tone: "By Crom, if you don't hurry, blood will
        flow."26
      4. On the Ideology of HF. Having presented
        representative specimens, I shall now try to delineate the basic patterns of HF
        and its frame.
      "Plausibility and reality are not as important as all
        that. What matters is, rather, the adventure, the free flow of the imagination,
        and characters of flesh and blood that allow us to empathize."21
        There remains the question: what is being glorified? The answer could be,
        physical strength (as with the barbarians Conan and Brak); but this would leave
        out figures like Leiber's Grey Mouser and Moorcock's Elric. Strassl himself
        states elsewhere what all heroes of HF have in common: a "magic-mystic
        understanding of the world"; their authors are united in
        "mystification" and in eliminating "cold reason."28
      
        A second characteristic of HF is a specific attitude to
        violence, i.e. to oppressing and killing human beings: it is practiced not only
        by villains, but primarily by the heroes. Moorcock's Elric is relatively
        squeamish; he warns his friends of his baleful sword and even half-heartedly
        tries to resist his fate (in vain, of course) before he massacres them. The
        other heroes of HF have scarcely any inhibition; they kill for trivial reasons,
        indiscriminately and wholesale.
      The third mark of HF is fatalism, coupled with the static
        character of the Fantasy worlds, at least in the serials. The structures of
        those barbaric worlds are virtually never questioned. and even when somebody
        gets individually rebellious he strikingly often limits himself to a calculated
        commitment for the sake of personal advantage (gold, power, women). The heroes
        are rather frequently limned as highwaymen, soldiers of fortune, or mercenaries.
      The fourth characteristic is an uncompromising commitment to
        the ideology of the power of man over man. The heroes find themselves often
        enough in the role of the slave, the downtrodden, tortured, persecuted, but they
        accept the fact that such a hierarchical order exists and the roles it entails.
        Since they — through a stroke of luck and/or their own skill — change into
        other roles, up to army commanders and kings, they propagate the ideology that
        the system does not lack mobility: each plays the role that is proper for him.
        "The Fantasy is by dreamers for dreamers"; it is "magic
        incantation";29 it is rapturous removal from the "grey
        misery of daily life," the petty-bourgeois desire to be no longer "a
        cog in the wheel of a mighty machine, as for example our civilization, but to
        have in his own hands the power to do something great without first being
        processed by the flattening mechanism of a bureaucracy."30
      
        HF thrives on the reader's latent readiness to change his
        unsatisfactory situation, but it simultaneously bars him from the crucial
        insight that societal conditions determine the reader's situation and that they
        can be changed by concerted action with others. Ersatz, surrogate actions are
        offered instead.
      The ideologies thereby propagated are: magic-mystic
        understanding of the world, i.e. mystification of relationships that could be
        grasped by the intellect; right of the stronger as the principle of societal
        organization; glorification of violence, particularly killing; oppression of
        women; emphasis on the racial superiority of the Nordic (Aryan) type; fatalism
        toward hierarchic structures and their consequences, such as wars; the fuehrer
        principle: the greatest butcher of them all shall determine our fate;
        imperialistic policy; and anti-intellectualism.
      What is, then, being glorified by HF? There is but one word
        that sufficiently sums up all these ideological elements: fascism.
      Parallels to German Fascism as a historic phenomenon (beyond
        Fascist ideology in general) also emerge: during the Nazi era there was, as in
        HF, a leaning towards irrational myths (world-ice doctrine, theory of the hollow
        Earth, and the like); there were master races (Aryans, "polar men")
        and the subhuman slaves (Southerners, "belt men"); the Siegfried
        syndrome; the propaganda for return to medieval guilds and ranks — and the
        barbarism of concentration camps and aggressive war.
      The main task of fascism was to break the labor movement so
        as to remove the obstacles in the way of restructuring, monopolization, and
        profit maximization at the expense of the working people. HF might have the task
        of providing ideological preparation for the road to a new fascism.
      NOTES
      1. In the US, HF is often found in SF
        magazines; in West Germany, HF novels and stories are published within SF
        serials. The two indigenous HF series, the "Dragon" and
        "Terra-Fantasy" pocket books, have sprung directly from the field of
        SF: "Terra-Fantasy" branched off from the SF series "Terra Astra"
        and "Terra-Pocket-books."
      Space prevents a full listing of book titles
        in this article; "Fantasy" with a capital letter is used for the
        literary genre.
      2. Andrzej Zgorzelski, "The Types of a
        Presented World in Fantastic Literature," Problems of Literary Genres
        10, ii(1968):120.
      3. Cf. László Urban, "Science Fiction
        und Phantastik," Quarber Merkur #36 (1973):14ff.
      4. Lin Carter, Imaginary Worlds: The Art of
        Fantasy (US 1973).
      5. It took the labor of decades, outside of
        market pressures, to complete Lord of the Rings: it is much more careful,
        better crafted, and also bulkier than comparable HF.
      6. Lin Carter, introduction to Flashing
        Swords No. 1 (US 1973).
      7. L. Sprague de Camp, quoted without
        indication of source by Hugh Walker in his preface to Andre Norton, Gefangene
          der Daemonen (Witch World) (Rastatt, WG, 1974), p 7 (retranslated from the
        German).
      8. Most thoroughly in Tolkien, who in his
        glossary expounds concepts from the language of his fantasy world and from its
        history.
      9. In practice, however, fascistoid and
        reactionary traits are marked in the SF of the capitalistic countries;
        technocratic attitudes impress us by contrast as "progressive."
      10. Andre Norton (pseudonym of Alice Mary
        Norton) is, along with L. Sprague de Camp, John Jakes, Lin Carter, Fritz Leiber,
        Michael Moorcock, Jack Vance, and Poul Anderson, a member of SAGA (The Swordsmen
        and Sorcerers Guild of America, Ltd.), a clique that only admits
        "selected" living HF authors.
      11. Cf. H.J. Alpers, "Carson der
        Stuermer — Zu Burroughs' Venus-Romanen," Science Fiction Times
        (Bremerhaven) #122/23 (1971).
      12. Almuric was published after
        Howard's death, in an "adaptation" — i.e., presumably, completed
        from fragmentary notes. It is therefore not necessarily representative of
        Howard. The same is true of the later Conan stories, written by de Camp
        and Lin Carter, allegedly following notes left by Howard.
      13. Lin Carter is also the author of the
        "barbarian adventure" series "Thongor" in 5 volumes,
        beginning with The Wizard of Lemuria (US 1965).
      14. Hugh Walker, Reiter in der Finsternis
        (Rastatt, WG, 1975) and Das Heer der Finsternis (Rastatt, WG, 1975).
        Strassl is also the very soul of the HF fan-club FOLLOW which he assiduously
        advertises in the SF, HF, and horror serials published by Pabel for which he
        writes and where he edits the "Terra-Fantasy" pocket books.
      15. Hugh Walker, Preface to Reiter (see
        note 14), p 9.
      16. Ibid.
      17. Ibid., p 72.
      18. Cf. Kurt S. Denkena, "Dragon
        oder 'Sein Ziel war es, die alte Ordnung wieder herzustellen'," Science
          Fiction Times (Bremerhaven) #136(1975):11ff.
      19. Thirty Tarzan volumes have been
        published in the USA. The comics series has been published for decades in
        continually new installments. Comics fans appreciate most those drawn by Burne
        Hogarth.
      20. Robert E. Howard, Bran Mak Morn (US
        1969), pp 52-53.
      21. Michael Moorcock, The Jewel in the
        Skull (UK 1969), p 128.
      22. Hugh Walker, Preface to Robert E. Howard, Degen
        der Gerechtigkeit (Rastatt, WG, 1976).
      23. Quoted from Hugh Walker's Preface to
        Michael Moorcock, Ritter des schwarzen Juwels (The Jewel in the Skull) (Rastatt,
        WG, 1975), p 9.
      24. John Jakes, "When the Idols
        Walked," Fantastic (Sept. 1964), pp 69 and 97.
      25. The first three quotations from Swords
        Against Wizardry (US 1968), pp 127, 105 and 144; the last quotation from Swords
          Against Death (US 1970), p 42.
      26. All quotes on Conan from H.J. Alpers,
        "Conan Schlagetot," Science Fiction Times (Bremerhaven),
        #122/23 (1971), p 18ff.
      27. Hugh Walker, Preface to John Jakes, Schiff
        der Seelen (Brak, the Barbarian) (Rastatt, WG, 1974), p 8.
      28. Ibid., pp 7-8.
      29. Hugh Walker, Preface to R.E. Howard, Raecher
        der Verdammten (Rastatt, WG, 1976), p 7.
      30. Hugh Walker, Preface to Andre Norton, Gefangene
        (see note 7), p 8.
       
      ABSTRACT
      Heroic fantasy, also known as the literature of sword and 
        sorcery, is usually marketed as SF, science fantasy, or simply fantasy; but it 
        should be regarded as merely a part--and not a representative part--of these 
        genres. This essay cannot consider such broad issues as the relationship of HF to comics--especially
        super-hero comics--or to the horror story; the subliminal sexuality of HF can be mentioned
        just in passing. Aspects of HF that receive close consideration here include the
        development of fantastic popular literature, and especially the placing of HF and related
        genres (boundaries and definitions of HF and SF, HF with SF Elements, HF with historical
        and realistic moments, hardcore HF). Finally, this essay examines the ideology of HF.
        Among the writers considered: Lin Carter, L. Sprague De Camp, Andre Norton, J.R.R.
        Tolkein, John Jakes, Michael Moorcock,. Jack Vance, Poul Anderson, Fritz Leiber, and
        Robert E. Howard. 
      
      
        
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